Contents 1 Gameplay 1.1 Puzzles & items 1.2 Enemies 1.3 Health 1.4 Sanity 2 Plot 2.1 Setting 2.2 Storyline 2.
A second sequel, developed by Frictional Games, Amnesia: Rebirth, was announced on 6 March 2020, and was released on 20 October 2020.
#Amnesia the dark descent release date Pc
Frictional resumed development duties for its follow-up project Soma, which hit the PlayStation 4 and the PC in 2015.Īliens Dark Descent: Release date, trailers, gameplay, and moreĮverything we know about S.T.A.L.K.E. Both features were later added to all versions of The Dark Descent. The studio afterward produced a sequel, Amnesia: A Machine for Pigs, with Dear Esther creator The Chinese Room heading up development. After producing a trio of Penumbra games, Frictional found its first breakout success with Amnesia: The Dark Descent, a groundbreaking horror game that has sold more than one million copies to date. a close exploration of the mythos itself), one of the most celebrated Lovecraftian games is Amnesia: The Dark Descent. I have come across a terrible passage, detailing the date of release for this monstrous creation. Soma spent more than five years in development, and is approaching profitability in its first six months of release.įrictional Games made its debut in 2007 with Penumbra: Overture, a first-person survival horror game for the PC. As I write this, I am browsing through the documents I found, a couple of which I have attached to this message.
While Grip did not reveal any details regarding Frictional’s upcoming projects, he notes that Soma‘s success allows the studio to pursue games of a similar scope in the future. Grip estimates that “it’ll only take 20k – 30k more until we’ve earned back our entire investment in the project.” Grip also revealed that Frictional’s sci-fi survival horror game Soma has sold more than 250,000 copies across all platforms, and is close to recouping the studio’s investment. We’re still in the early phases of this transition, but it’s shaping up really well so far.” Grip continues: “In turn, this lets us be more experimental as we don’t have to rely as much on each new game being a big money generator. Only available in Polish retail release and at local digital.
By having two projects going at the same time, we can release games at much higher frequency.” Release dates Windows: September 8, 2010: macOS (OS X). “This will require non-trivial changes in how we manage the team, but in the end we’re very sure it’ll be worth it all. “For the first time in company history we’re now developing two games at the same time,” Frictional Games creative director Thomas Grip wrote in a recent company blog post. The strategy will give the veteran studio greater freedom in its release strategy, as the team will be less reliant on revenue earned from its back catalog. Fitbit Versa 3Īmnesia: The Dark Descent and Soma creator Frictional Games has announced that it has two new projects in development as part of a company-wide shift in favor of frequent, experimental releases.